
On Higher Ed Tech: Shure
Vanessa Jensen, Senior Market Development Specialist at Shure shares insight into designing the higher ed classroom for today and the future. Part of AV Technology's Thought Leader Series.

Vanessa Jensen, Senior Market Development Specialist at Shure shares insight into designing the higher ed classroom for today and the future. Part of AV Technology's Thought Leader Series.

Fred Cain, Industry Development Director, Consultant Community at Absen shares insight into designing the higher ed classroom for today and the future. Part of AV Technology's Thought Leader Series.

It's no secret that Atlona has made a significant impact on the AV/IT industry during the past few years. Join us to find out what's in store for its future.

Check out 13 AV/IT teams from colleges and universities from around the globe and the outstanding projects they are particularly proud of. AV Technology helps them celebrate.

Students and faculty members who participated in year-end surveys expressed an overwhelming desire to increase classroom capture.

CityU needed a networked audio solution that would be easy to monitor and manage—a design that would provide a theater-quality audio experience; was scalable; and was powered by a high-performance, cost-effective digital signal processor.

Bridgewater State University is developing a Security Operations Center (SOC) and developing undergraduate and graduate programs in cybersecurity.

Calling all AV/IT managers, directors, consultants, integrators, IT teams, and InfoComm attendees. Below are three sessions coming up on May 23, 24, and 25th that I am sure you will want to attend.

The HCC Workforce Division agreed to use its space to showcase the rapidly evolving world of extended reality (XR) for education and training, with the goal of opening as soon as possible.

Students need to know how audio-over-IP works. That’s the way all audio infrastructure will be implemented in the coming years.

One of the things Davis loves most about her job is moderating AV/IT panels and roundtables. She shares why, plus has the scoop on three in May that you're not going to want to miss.

The AV/IT team needed to ensure that the systems driving the Cube kept the learning experience fresh and relevant—seamlessly transitioning from a canvas where art students can explore new digital mediums, to a venue where scientific studies can incorporate virtual reality.

At the pandemic’s onset, the school was able to quickly pivot to remote learning by leveraging existing tools and digital whiteboards. However, over time, these tools proved limited in their capabilities, leading the IT team to seek out new solutions to reimagine the online and hybrid learning experience.

When the library was built more than 10 years ago, multiple video walls were installed simultaneously and they ran virtually nonstop, 24/7. Over time, they ended up requiring repairs and needing to be replaced.

A major goal of the project was to provide students with a comprehensive, portable kit of extended reality equipment that would allow them to perform all foundational immersive technology projects. In addition, the kit had to be easily mailed out to remote students.

The overall goal of the AV system was to maintain the integrity and dependability of every device on the network.

IRCAD 3 is a new 26,000-square-foot (2,400-square-meter) building dedicated to robotic surgery, and this latest extension of IRCAD needed to feature an array of high-end AV technology to deliver an immersive learning experience.

USC in Los Angeles wanted to create an accessible space to provide students and staff with commercial-grade, interactive multimedia technology that would unleash creative energy and enable them to evolve artistically.

The goal was to provide students with the highest-quality medical education, leveraging state-of-the-art technology, low- and high-fidelity simulation, live standardized patient actors, and both virtual and cadaveric anatomy and dissection.